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Implement efficient obb frustrum culling in clip space

Authored by Ybalrid on Mon, Apr 29, 1:19 AM.

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Implement efficient obb frustrum culling in clip space

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YbalridMon, Apr 29, 1:19 AM
Pushed
YbalridMon, Apr 29, 1:20 AM
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rGLSDLBASE421928b3b8b4: Debug shader now has a debug_color uniform parameter
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