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Ybalrid (Arthur Brainville)
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User Details

User Since
Feb 19 2019, 10:59 PM (83 w, 13 h)
Roles
Administrator
Availability
Available

Recent Activity

Thu, Sep 3

Ybalrid committed rGLSDLBASE9bf2b411d160: Only consume OpenXR view tracking when tracked and valid bits are set (authored by Ybalrid).
Only consume OpenXR view tracking when tracked and valid bits are set
Thu, Sep 3, 7:59 PM

Aug 16 2020

Ybalrid committed rGLSDLBASE2f7b7170806e: Update OpenXR loader (authored by Ybalrid).
Update OpenXR loader
Aug 16 2020, 7:52 PM
Ybalrid committed rGLSDLBASEa789e666e4d4: Qdd splash screen (authored by Ybalrid).
Qdd splash screen
Aug 16 2020, 7:52 PM
Ybalrid committed rGLSDLBASE334a9fe7b39e: play one splash fame at the beginigng so you show a thing first. Also use the… (authored by Ybalrid).
play one splash fame at the beginigng so you show a thing first. Also use the…
Aug 16 2020, 1:24 AM

Aug 15 2020

Ybalrid committed rGLSDLBASEc9d74a879e75: update cpp-sdl2 (authored by Ybalrid).
update cpp-sdl2
Aug 15 2020, 11:45 PM
Ybalrid committed rGLSDLBASE2ab7fc60c909: updated gitignore (authored by Ybalrid).
updated gitignore
Aug 15 2020, 11:28 PM
Ybalrid committed rGLSDLBASE9b98607e651a: stylistic changes (authored by Ybalrid).
stylistic changes
Aug 15 2020, 11:28 PM
Ybalrid committed rGLSDLBASE579bd75d6f51: Handle optionally high DPI environements (authored by Ybalrid).
Handle optionally high DPI environements
Aug 15 2020, 1:31 AM
Ybalrid committed rGLSDLBASE3d17fd8c67f9: fix spaces in the message that indicate we cannot run VR (authored by Ybalrid).
fix spaces in the message that indicate we cannot run VR
Aug 15 2020, 12:01 AM
Ybalrid committed rGLSDLBASEc57e710975d3: point to a non broken version of cpp-sdl2 (authored by Ybalrid).
point to a non broken version of cpp-sdl2
Aug 15 2020, 12:00 AM

Aug 9 2020

Ybalrid committed rGLSDLBASE59d67f1cb7c7: attach some geometry to hand nodes (authored by Ybalrid).
attach some geometry to hand nodes
Aug 9 2020, 9:34 AM

Jul 27 2020

Ybalrid committed rGLSDLBASE610503f3d931: Start implementing hands and inputs (openvr) (authored by Ybalrid).
Start implementing hands and inputs (openvr)
Jul 27 2020, 1:25 AM

Jul 26 2020

Ybalrid committed rGLSDLBASE718713ff9d61: Cleanup the loading of extensions and api layers (authored by Ybalrid).
Cleanup the loading of extensions and api layers
Jul 26 2020, 8:56 PM

Jul 23 2020

Ybalrid committed rGLSDLBASEdca6564d5285: Small cleanup (authored by Ybalrid).
Small cleanup
Jul 23 2020, 12:41 AM

Jul 19 2020

Ybalrid committed rGLSDLBASE5a5384c2dc48: add TODO (authored by Ybalrid).
add TODO
Jul 19 2020, 8:36 PM
Ybalrid committed rGLSDLBASE860952342851: Fixed Linux build (authored by Ybalrid).
Fixed Linux build
Jul 19 2020, 8:32 PM

Jun 24 2020

Ybalrid committed rGLSDLBASEa08eab132c50: Fix again OpenGL initialization logion on Win32 (tested against SteamVR on… (authored by Ybalrid).
Fix again OpenGL initialization logion on Win32 (tested against SteamVR on…
Jun 24 2020, 9:09 AM
Ybalrid committed rGLSDLBASE5ac2506fc68e: Remouve useless function (authored by Ybalrid).
Remouve useless function
Jun 24 2020, 9:09 AM
Ybalrid committed rGLSDLBASEf21890b3512f: updated cpp-sdl2 (authored by Ybalrid).
updated cpp-sdl2
Jun 24 2020, 9:09 AM

Jun 22 2020

Ybalrid committed rGLSDLBASE6e476a100623: Small code cleanup. Refactor the opengl debug group class outside of application (authored by Ybalrid).
Small code cleanup. Refactor the opengl debug group class outside of application
Jun 22 2020, 5:48 AM
Ybalrid committed rGLSDLBASE0332efb8485f: Read camera fov from externalcamera.cfg. Add "use_LIV" to config.toml (authored by Ybalrid).
Read camera fov from externalcamera.cfg. Add "use_LIV" to config.toml
Jun 22 2020, 5:47 AM

Jun 20 2020

Ybalrid committed rGLSDLBASEa3ca3712e891: Add linux support script in build folder (authored by Ybalrid).
Add linux support script in build folder
Jun 20 2020, 2:01 PM
Ybalrid committed rGLSDLBASE3c261512e3bf: Fix OpenVR on Linux (authored by Ybalrid).
Fix OpenVR on Linux
Jun 20 2020, 1:10 PM
Ybalrid committed rGLSDLBASE224773fad907: Implement OpenGL on Linux. vr_system::initialize() get a sdl::Window. (authored by Ybalrid).
Implement OpenGL on Linux. vr_system::initialize() get a sdl::Window.
Jun 20 2020, 1:10 PM
Ybalrid committed rGLSDLBASEe2f0a880cd37: fix linux build again (authored by Ybalrid).
fix linux build again
Jun 20 2020, 1:10 PM
Ybalrid committed rGLSDLBASEb47383fb9da1: Integrate Mixed Reality rendering thorugh LIV (authored by Ybalrid).
Integrate Mixed Reality rendering thorugh LIV
Jun 20 2020, 8:34 AM

Jun 14 2020

Ybalrid committed rGLSDLBASE499a3746188b: fix visual studio warnings when passing texture id to steamvr (authored by Ybalrid).
fix visual studio warnings when passing texture id to steamvr
Jun 14 2020, 8:40 PM
Ybalrid committed rGLSDLBASE5d44a5d8fc48: [OpenVR] Compute our own OpenGL projection matrices (authored by Ybalrid).
[OpenVR] Compute our own OpenGL projection matrices
Jun 14 2020, 8:15 PM
Ybalrid committed rGLSDLBASE51fbc9dcc0fe: Remove more useless quaternion normalizations (authored by Ybalrid).
Remove more useless quaternion normalizations
Jun 14 2020, 11:40 AM
Ybalrid committed rGLSDLBASE11c75a0ba714: Remove useless double normalization of a quaternion in OpenVR system (authored by Ybalrid).
Remove useless double normalization of a quaternion in OpenVR system
Jun 14 2020, 4:19 AM
Ybalrid committed rGLSDLBASEa97e01e3ee33: Refactor opengl resource initialization in vr_system class (authored by Ybalrid).
Refactor opengl resource initialization in vr_system class
Jun 14 2020, 1:35 AM

Jun 13 2020

Ybalrid committed rGLSDLBASE7911193bd2de: fix gitignore (authored by Ybalrid).
fix gitignore
Jun 13 2020, 8:43 AM
Ybalrid committed rGLSDLBASE070e73750881: Ignore content of oculus_sdk folder (authored by Ybalrid).
Ignore content of oculus_sdk folder
Jun 13 2020, 8:42 AM
Ybalrid committed rGLSDLBASE9e53f3674c18: Fix Oculus rendering (authored by Ybalrid).
Fix Oculus rendering
Jun 13 2020, 8:39 AM
Ybalrid committed rGLSDLBASEe080663dcbbd: Start integrating Oculus SDK (authored by Ybalrid).
Start integrating Oculus SDK
Jun 13 2020, 8:39 AM
Ybalrid committed rGLSDLBASEb87193cd9a96: add some anotation on the vrsystems interfaces (authored by Ybalrid).
add some anotation on the vrsystems interfaces
Jun 13 2020, 5:53 AM
Ybalrid committed rGLSDLBASEbd29d35131c0: update opevr, restore face culling to normal state (authored by Ybalrid).
update opevr, restore face culling to normal state
Jun 13 2020, 2:18 AM
Ybalrid committed rGLSDLBASE020d1f2721ed: some cosmetic changes (authored by Ybalrid).
some cosmetic changes
Jun 13 2020, 2:17 AM

Jun 12 2020

Ybalrid committed rGLSDLBASEcc6e48d52997: Update readme (authored by Ybalrid).
Update readme
Jun 12 2020, 9:43 PM
Ybalrid committed rGLSDLBASE010ac8d7c927: Add cleanup code (authored by Ybalrid).
Add cleanup code
Jun 12 2020, 9:43 PM
Ybalrid committed rGLSDLBASE8a1e6eeded11: vertical flip image when using DX (authored by Ybalrid).
vertical flip image when using DX
Jun 12 2020, 9:43 PM
Ybalrid committed rGLSDLBASE663108f3c078: Use right pixel format, share the texture(not the surface) and lock objects… (authored by Ybalrid).
Use right pixel format, share the texture(not the surface) and lock objects…
Jun 12 2020, 9:43 PM
Ybalrid committed rGLSDLBASEba55253c97d3: try to fallback openxr submit using DX11 (authored by Ybalrid).
try to fallback openxr submit using DX11
Jun 12 2020, 9:43 PM
Ybalrid committed rGLSDLBASEecf43bd31c8e: Update OpenXR loader. Now dynamically load gl requirement function (authored by Ybalrid).
Update OpenXR loader. Now dynamically load gl requirement function
Jun 12 2020, 9:43 PM

Apr 12 2020

Ybalrid committed rIMGUId98758a203a3: Change symbol used for dll import config, disable SRGB fix (authored by Ybalrid).
Change symbol used for dll import config, disable SRGB fix
Apr 12 2020, 4:08 PM
Ybalrid committed rIMGUI75500ca21af8: Change shader path for polutropon (authored by Ybalrid).
Change shader path for polutropon
Apr 12 2020, 2:00 AM

Apr 11 2020

Ybalrid committed rIMGUIaf6edc31f0e1: conditional on SRGB corrected shader (authored by Ybalrid).
conditional on SRGB corrected shader
Apr 11 2020, 5:28 PM
Ybalrid committed rIMGUIb1e1088e8b5a: Merge remote-tracking branch 'martty/master' into polutropon (authored by Ybalrid).
Merge remote-tracking branch 'martty/master' into polutropon
Apr 11 2020, 5:28 PM

Apr 5 2020

Ybalrid committed rIMGUIe2d58e57de42: remove destoy assert hack (authored by Ybalrid).
remove destoy assert hack
Apr 5 2020, 5:31 AM
Ybalrid committed rIMGUIed09faf9cfe2: More shader stuff (authored by Ybalrid).
More shader stuff
Apr 5 2020, 2:23 AM

Apr 3 2020

Ybalrid committed rIMGUI54c963f28e9e: Polutropon specific changes (authored by Ybalrid).
Polutropon specific changes
Apr 3 2020, 11:26 PM
Ybalrid committed rIMGUI755c1b04db1d: Polutropon Engine specific changes (authored by Ybalrid).
Polutropon Engine specific changes
Apr 3 2020, 11:04 PM

Jan 14 2020

Ybalrid committed rGLSDLBASEaf265a3142f6: XrEndFrame: add missing display time. Update OpenXR SDK (authored by Ybalrid).
XrEndFrame: add missing display time. Update OpenXR SDK
Jan 14 2020, 12:05 AM

Jan 13 2020

Ybalrid committed rGLSDLBASEbcc74e8b2a9e: profiler window (authored by Ybalrid).
profiler window
Jan 13 2020, 9:51 PM

Jan 6 2020

Ybalrid edited the content of Welcome to the Polutropon Games Wiki!.
Jan 6 2020, 4:12 PM
Ybalrid edited the content of Welcome to the Polutropon Games Wiki!.
Jan 6 2020, 4:11 PM
Ybalrid edited the content of Coding Standards.
Jan 6 2020, 4:10 PM
Ybalrid edited the content of Coding Standards.
Jan 6 2020, 4:09 PM
Ybalrid archived Annwvyn game engine.
Jan 6 2020, 12:34 AM
Ybalrid added a comment to T3: Drop size of dependency package for CI to less than 1GB .

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid added a comment to T8: Make a logo .

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid added a comment to T5: organize source code.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid added a comment to T14: use C++17 filesysetm library in FileSystemManager .

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid added a comment to T15: Write more tests .

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid added a comment to T18: Study the multithreading samples of Ogre 2 .

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T7: Redo the frame timing using std::chrono::duration and Facebook Flicks from Low to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T6: Check update OpenVR and OVR renderers from Normal to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T11: Cleanup the included files in the headers from Low to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T10: Add a way to automatically pull the HLMS library and compositors from the Ogre installation from Normal to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T4: Fix leaks found by ASAN from Normal to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T1: Add build instrumentaiton into cmake config from High to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T16: In Ogre v2.2, all the interface to manually manipulate textures will change from Normal to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T2: Read JSON Level from Ogre Resource Group from High to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T9: Problem with access to static constant strings that don't end up defined inside the shared library from High to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T13: Use OpenAL HRTF from High to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T17: OgreVRRender::loadCompositor and compositor script packaging from High to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T19: Use Exponentional Shadow Maps from High to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine
Ybalrid lowered the priority of T20: Get the hand pose for touch controller working from Unbreak Now! to Wishlist.

Freezing project

Jan 6 2020, 12:33 AM · Annwvyn game engine

Jan 3 2020

Ybalrid committed rKISSa8d3ec140cd8: Happy new year 2020! :tada: (authored by Ybalrid).
Happy new year 2020! :tada:
Jan 3 2020, 11:57 AM

Nov 13 2019

Ybalrid committed rGLSDLBASE65b99f5538b3: start work on profiler (authored by Ybalrid).
start work on profiler
Nov 13 2019, 3:53 AM

Nov 7 2019

Ybalrid committed rKISS5468a7cde04c: Fix #7 (authored by Ybalrid).
Fix #7
Nov 7 2019, 2:21 AM
Ybalrid committed rKISS148a3e14d6f3: Fix #7 (authored by Ybalrid).
Fix #7
Nov 7 2019, 1:36 AM

Nov 5 2019

Ybalrid committed rGLSDLBASE2b8c76a90fc9: Merge branch 'master' of https://phabricator.polutropon. (authored by Ybalrid).
Merge branch 'master' of https://phabricator.polutropon.
Nov 5 2019, 6:07 AM
Ybalrid committed rGLSDLBASE1c4df3055c14: Add funding (authored by Ybalrid).
Add funding
Nov 5 2019, 6:07 AM
Ybalrid committed rKISS9b0c9520e09c: Add funding.yml (authored by Ybalrid).
Add funding.yml
Nov 5 2019, 3:52 AM

Nov 2 2019

Ybalrid committed rGLSDLBASE65bf4552e21c: Request 24bit depth by default. Use more conservative default near/far clips (authored by Ybalrid).
Request 24bit depth by default. Use more conservative default near/far clips
Nov 2 2019, 3:12 AM
Ybalrid committed rGLSDLBASE95bebcfccefb: Try to fix some mac stuff, print depth resolution at startup (authored by Ybalrid).
Try to fix some mac stuff, print depth resolution at startup
Nov 2 2019, 2:43 AM

Nov 1 2019

Ybalrid committed rGLSDLBASE9392e35720ae: remove redundend "using openxr" block (authored by Ybalrid).
remove redundend "using openxr" block
Nov 1 2019, 6:21 PM
Ybalrid committed rGLSDLBASE365e7faefb13: Need build_config.hpp to be able to access USING_OPENXR macro (authored by Ybalrid).
Need build_config.hpp to be able to access USING_OPENXR macro
Nov 1 2019, 5:49 PM
Ybalrid committed rGLSDLBASE4eafc793ad3e: applied clang format (authored by Ybalrid).
applied clang format
Nov 1 2019, 5:43 PM
Ybalrid committed rGLSDLBASEa6e412c7053f: remove useless empty lines (authored by Ybalrid).
remove useless empty lines
Nov 1 2019, 3:00 AM
Ybalrid committed rGLSDLBASE85079c268289: formated cmake file (authored by Ybalrid).
formated cmake file
Nov 1 2019, 2:51 AM
Ybalrid committed rGLSDLBASE26aa61df231d: update reame about macos (authored by Ybalrid).
update reame about macos
Nov 1 2019, 2:33 AM
Ybalrid committed rGLSDLBASEc031d52b9c43: When no option set, build optimized on UNIX (authored by Ybalrid).
When no option set, build optimized on UNIX
Nov 1 2019, 2:28 AM
Ybalrid committed rGLSDLBASEf4852576c2e7: fix cmake and vr system openxr (authored by Ybalrid).
fix cmake and vr system openxr
Nov 1 2019, 2:28 AM

Sep 28 2019

Ybalrid committed rKISScc4e2ffc82ee: Typo corrections, added error messages on WSA statup (authored by Ybalrid).
Typo corrections, added error messages on WSA statup
Sep 28 2019, 6:44 PM
Ybalrid committed rKISSc192dd678236: Added a way to receive at a specific offset inside a static buffer. See #5 (authored by Ybalrid).
Added a way to receive at a specific offset inside a static buffer. See #5
Sep 28 2019, 6:05 PM
Ybalrid committed rKISSd237f69555e2: fixed that error handler test (authored by Ybalrid).
fixed that error handler test
Sep 28 2019, 6:04 PM
Ybalrid committed rKISSd67cb222c615: Merged recv_ptr, see #5 (authored by Ybalrid).
Merged recv_ptr, see #5
Sep 28 2019, 5:56 PM
Ybalrid committed rKISSb58fb71204c4: Just made sure that new recv overload actually worked (authored by Ybalrid).
Just made sure that new recv overload actually worked
Sep 28 2019, 5:55 PM