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Use right pixel format, share the texture(not the surface) and lock objects…

Description

Use right pixel format, share the texture(not the surface) and lock objects before accessing

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Provenance
YbalridAuthored on Jun 12 2020, 7:48 PM
YbalridPushed on Jun 12 2020, 9:43 PM
Parents
rGLSDLBASEba55253c97d3: try to fallback openxr submit using DX11
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